Brad Frost

Concurrent

Our eyes are amazingly complex systems, so naturally they've been a favorite topic for evolutionary biologists and other scientists for quite some time. Our eyes produce multiple visual systems that give our brains information that help us interpret our surroundings. The first visual system is central (foveal) vision, where the cone-packed fovea provides our brain with detailed information focus in our field of vision. The second system is our peripheral vision which provides information about the areas outside our center of vision. Even though that information isn't as high-fidelity as our foveal system, it still provides our brain with a wealth of valuable information (like motion) that continues to help keep us alive. Eye diagram of Foveal and Peripheral systems As time goes by I've found myself having to consider so much concurrently in my design and life decision-making. In a world of immediacy and "firsts" – "mobile first", "content first", "components first", etc – it's easy take those things too literally, put on the horse blinders, and get to work. But I've seen a lot of people and organizations practice this version of tunnel vision that get them into trouble as they paint themselves into a corner. Here are some of the things I've found myself forced to consider concurrently:

Now, it's impossible to make everything a priority. We'll always choose a focal point, just as our eyes do. But there's a difference between focus and horse blinders. It may feel like being more considerate up front will complicate even the simplest decisions, but by considering more at the time of decision-making, you're able to arrive at better solutions save yourself a whole lot of hassle down the line. So utilize your peripheral vision. Like this guy: [caption id="attachment_7830" align="alignnone" width="756"]Guy with peripheral vision testing tool This guy.[/caption] *[DETAILS]: Device, Environment, Time, Activity, Individual, Location, Social *[RESS]: Responsive Design with Server-Side Components