Brad Frost

Content Parity

Whenever I hear "One Web" , I can't help but think of Rastafarian web designers. "Ya Mon! Let's turn on some Marley and write some Javascript. One Web!" (This is partially due to my bizarre imagination, and partially due to my staggering lack of cultural competence.) Instead, whenever I think of the concept of "One Web" and providing universal access to information on the web, I tend to break it down into something much simpler: give people what they ask for. It's a myth that mobile users don't want to do everything that desktop users do. One of the biggest challenges (perhaps even the biggest challenge) in mobile web design is achieving content parity , which applies the "One Web" philosophy. It's also known as Thematic Consistency of Resource Identified by a URI:

This is a realization of the One Web principle, whereby content should be accessible on a range of devices irrespective of differences in presentation capabilities and access mechanism. Web sites may paginate their content in various ways corresponding to differences in device characteristics; therefore the navigation structure of the site, and possibly its technical realization, may vary according to the device class that is being served.

For those of you fell asleep while reading that blockquote, it's basically saying it's alright to optimize the presentation of content as long as the content remains accessible in some way, shape or form. Get what you ask for If you click a link or type a URL, you should get content you requested. Hopefully it's optimized for whatever device/browser you have, but at the minimum it's about basic access. If you click on a link to cute kitties, you should get cute kitties. Even on your phone. Or your iPad. Or your Nook. Or your Google TV. Or Internet Explorer. Or your Galaxy Note (shudder). Or your Blackberry. Or your Chumby. And if you don't get what you ask for, whether its a mobile homepage, a broken page, partial content, or a video of Rick Astley dancing in a trench coat, you get pissed off. You were expecting something and didn't get it. You will go elsewhere to find your cute kitties, and many of you will make sure to never come back to the offending site. [caption id="attachment_3301" align="alignnone" width="650" caption="The many faces of "yeah you're not getting what you want and we're really not sorry.""][/caption] [caption id="attachment_3310" align="alignnone" width="650" caption="No Stairway? Denied!"][/caption] [caption id="attachment_3313" align="alignnone" width="650" caption="We're too rich for your device."]We're too rich for your device.[/caption] [caption id="attachment_3299" align="alignnone" width="500" caption="Is it still cool to make fun of Flash homepages?"]wtf-pizza[/caption] Don’t penalize users for the device, browser or configuration they happen to be using It's another myth that only certain devices access the web. That's entirely false, but the attractiveness of iOS and Android inadvertently (or sometimes intentionally) cause people to break the web. Remember, you can still create a great experience for the best of breed devices will still providing support to everyone else. This is a difference between "support" and "optimization". [caption id="attachment_3295" align="alignnone" width="637" caption="'At this time, Marlboro.com is only available for iPhone mobile digital devices and Android digital devices.' On second thought, I've been meaning to quit anyways."][/caption] [caption id="attachment_3297" align="alignnone" width="650" caption="Fast Company Co.Design warns you that the Android browser is unsupported and to upgrade to Internet Explorer, Safari, Chrome or Firefox. The overlay can’t be closed either so you can’t read the site."]Fast Company mobile fail[/caption] Considerations

Now get out there and give people what they want.