Brad Frost

Design Systems and Creativity: Unlikely Allies

I had the great pleasure of chatting with my pal Sophie Shepherd and Aquent Gymnasium's's Jeremy Osborn about all things design systems. As the title suggests, we ended up talking quite a bit about a common gripe about pattern-based design and development: "But patterns stifle creativity, man!" We dive into these topics and other juicy topics around design systems. *[DETAILS]: Device, Environment, Time, Activity, Individual, Location, Social *[RESS]: Responsive Design with Server-Side Components *[CMS]: Content Management System *[GUI]: Graphical User Interface