Design Systems and Creativity: Unlikely Allies
Brad Frost Design Systems and Creativity: Unlikely AlliesI had the great pleasure of chatting with my pal Sophie Shepherd and Aquent Gymnasium's's Jeremy Osborn about all things design systems. As the title suggests, we ended up talking quite a bit about a common gripe about pattern-based design and development: "But patterns stifle creativity, man!" We dive into these topics and other juicy topics around design systems. *[DETAILS]: Device, Environment, Time, Activity, Individual, Location, Social *[RESS]: Responsive Design with Server-Side Components *[CMS]: Content Management System *[GUI]: Graphical User Interface